Extending Characters into Interactive
The team from MadMen is bringing some of the characters to life on Twitter... @don_draper, @joan_holloway, @peggyolson, @pete_campbell & @bertram_cooper have all joined over the last few days...

The interesting thing is not just that the twitters are very well done and in character, but that the order in which characters have joined, and the way they tweet is very much in line with the way that Twitter seems to grow through groups and organizations. Having been the first one at my last agency on Twitter, and then having followed the ebb and flow of usage throughout the organization over time, the SterlingCooper twitter adoption rate seems spot on.
To me, this is a perfect example of how to bring the art of storytelling to life in interactive space. Study the medium you are going to work in, and use it the way that real people use it. You wouldn't shoot footage of someone doing something completely unreal in a TV or Movie Drama, don't force your characters to behave in an unreal way on Twitter or any other social media platform.
And just like in any form of entertainment -- the more attention you pay to the little details, the more real it will become to your audience, and them more engaged they will become. The medium changes what those details should be, but not the fact that there should be details, and that they need to be right.
The interesting thing is not just that the twitters are very well done and in character, but that the order in which characters have joined, and the way they tweet is very much in line with the way that Twitter seems to grow through groups and organizations. Having been the first one at my last agency on Twitter, and then having followed the ebb and flow of usage throughout the organization over time, the SterlingCooper twitter adoption rate seems spot on.
To me, this is a perfect example of how to bring the art of storytelling to life in interactive space. Study the medium you are going to work in, and use it the way that real people use it. You wouldn't shoot footage of someone doing something completely unreal in a TV or Movie Drama, don't force your characters to behave in an unreal way on Twitter or any other social media platform.
And just like in any form of entertainment -- the more attention you pay to the little details, the more real it will become to your audience, and them more engaged they will become. The medium changes what those details should be, but not the fact that there should be details, and that they need to be right.
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